Death is no respecter of rank or riches, of power or perseverance. Death waits for the childe who has not even made their mark just as for the elder weary from the ennui of centuries. Eventually, all must join hands in the dance of the dead.
Your character will die.
Please, take a moment to think this over.
Your character will die.
While the game is structured in a way to ensure that you will get to experience the full range of everything this LARP has to offer, losing everything your character has including their life is a crucial feature.
But character death is a hard thing to accept and also a hard thing to get right in a way that is satisfying and adds to one's enjoyment of a game rather than take away from it.
No one can force character death on you.
It is always opt-in only. Even at the very end, you might potentially choose not to fall, because it is always about your choice.
But this is not a story about survival against all odds. It is the story of love and loss, and facing the inevitable.
So, you will have to make them die.
Your own experiences inform their inner logic. As you identify with them, you might check their choices against those you would make. You may sympathise with their struggles and wish them to succeed.
You will pour your heart into the role, you will make them come to life, you will feel for them, you will love their friends and hate their enemies, cry their tears, and then you will kill your darling.
Find the beauty in their last dance.
Give us their poise, their dignity, their desperation. Don't talk things over to reach a reasonable compromise. Don't make rational choices for the good of all.
Fight desperately, love obsessively, live vigorously, and rage against the dying of the light until the last moment. Let your character burn like a falling star and light the night with their passing before the great dark settles in.
Accepting the inevitable doom of your character, becoming the architect of their fatal flaws, embracing the tragedy of their tragic fall, will give you agency in a game where the end is predetermined.
Then, let them go.
Every participant enters with different expectations and will walk out with different experiences.
But whatever you take away from the event, when the time comes to let it go, we hope that is this: That we all created something beautiful together. Because in each loss, there is the celebration that something was ours for a while. That it gave us joy.